Race | Starting abilities |
Human | 15 Vigor 10 Dexterity 15 Spirit |
Dwarf | 15 Vigor 15 Dexterity 10 Spirit |
Elf | 10 Vigor 15 Dexterity 15 Spirit |
Power tree | Starting abilities |
Melee combat | +5 Vigor |
Ranged combat | +5 Dexterity |
Holy magic | +5 Spirit |
Dark magic | +5 Spirit |
Power | Description | |
Melee Attack | A standard melee attack. | |
Ranged Attack | A standard ranged attack. |
Power | Class | Description | |
Worshipper | Priest | Increased magic | |
Duality | Dark Priest | Increased resistance | |
Redeemer | Paladin | Increased damage vs demons and undeads | |
Premonitions | Seer | Increased evasion and accuracy | |
Occultism | Necromancer | Increased magic | |
Vampirism | Dark Lord | HP and MP regeneration per hit | |
Stealth | Stalker | Increased evasion | |
Iron Skin | Barbarian | Increased resistance | |
Affinity with weapons | Fighter | Increased attack and accuracy | |
Hawk Eye | Archer | Increased accuracy |
Power | Description | |
Brutality | Increases damage with melee weapons | |
Weapon Block | You are able to block more attacks using your weapons, increasing evasion when using melee weapons | |
Amalgam | The skilled warrior knows all the weaknesses and strengths of his armor which becomes a second skin to him | |
Critical Hit | A localized blow which deals extra damage to your opponent | |
Horizon Strike | A long range attack which will hit all enemies in line | |
Devastation | A merciless attack which will hit all enemies in front of you |
Power | Description | |
Marksmanship | Your proficiency with bows allows you to deal more damage with localized shots | |
Sidestep | Your evasion is increased when you use ranged weapons | |
Point Blank | Your damage is increased when you hit an enemy at close distance with a bow | |
Composite Shot | A composite shot will release a few arrows instead of just one | |
Incendiary | The arrow will explode upon impact, damaging all enemies in the area | |
Serpentine Arrow | A serpentine arrow will hit multiple times |
Power | Description | |
Spiritual Bolts | Beams of holy energy | |
Solar Break | Explosion of sacred magic, the enemies around you are knocked backwards | |
Scourge of God | Lightning strike with area of effect damage | |
Cure | Heal yourself or an ally | |
Bless | Hp and mana are increased for 90 seconds | |
Sacred Might | Your damage is increased for 90 seconds |
Power | Description | |
Dark Minion | Take control of a undead | |
Possession | Submit your enemies with your will and turn them against their former companions | |
Grim Dagger | A throwing dagger imbued with black magic which will pierce everything in its path | |
Murk Blades | Sharp shadows hit the marked area | |
Rift | A vortex of black magic hits an area | |
Mist | Increases your evasion |
Holy Magic | Black Magic | Melee Combat | Ranged Combat | |
Holy Magic | Priest | Dark Priest | Paladin | Seer |
Black Magic | Dark Priest | Necromancer | Dark Lord | Black Stalker |
Melee Combat | Paladin | Dark Lord | Barbarian | Fighter |
Ranged Combat | Seer | Stalker | Fighter | Archer |
Class | Attack | Magic | Defense | Resistance | Accuracy | Evasion | HP | MP |
Priest | +2 | +6 | +4 | +12 | +8 | +8 | +2 | +6 |
Dark Priest | +2 | +6 | +4 | +12 | +8 | +8 | +2 | +6 |
Paladin | +4 | +4 | +8 | +8 | +8 | +8 | +4 | +4 |
Seer | +4 | +4 | +8 | +8 | +8 | +8 | +4 | +4 |
Necromancer | +2 | +6 | +4 | +12 | +8 | +8 | +2 | +6 |
Dark Lord | +4 | +4 | +8 | +8 | +8 | +8 | +4 | +4 |
Stalker | +4 | +4 | +8 | +8 | +8 | +8 | +4 | +4 |
Barbarian | +6 | +0 | +14 | +0 | +10 | +10 | +6 | +2 |
Fighter | +6 | +0 | +12 | +4 | +10 | +8 | +6 | +2 |
Archer | +6 | +0 | +12 | +4 | +8 | +10 | +6 | +2 |
Key | Function |
SHIFT | Attack on click |
Q | Drink life potion |
W | Drink mana potion |
E | Switch weapon |
I | Inventory |
J | Journal |
ESC | Game menu |
SPACEBAR | Loot all |
1 | Select power 1 |
2 | Select power 2 |
3 | Select power 3 |
4 | Select power 4 |
5 | Select power 5 |
6 | Select power 6 |
M | Map |
Relic | Stats |
Covenant | Vigor Required: 10 Type: Armor Defense: +50 Hp: +20 Mp: +20 Magic: +20 Mp Per Hit: +2 |
Sanctum | Vigor Required: 10 Type: Armor Defense: +150 Spirit: +20 Resistance: +100 Powers: +1 |
Den | Vigor Required: 20 Type: Armor Defense: +100 Dexterity: +10 Accuracy: +10% Evasion: +10% |
Duel | Vigor Required: 20 Type: Armor Defense: +200 Vigor: +8 Dexterity: +8 Damage: +10 |
Cindertank | Vigor Required: 40 Type: Armor Defense: +275 Resistance: +200 Hp Per Hit: +5 Mp Per Hit: +5 |
Boneshell | Vigor Required: 60 Type: Armor Defense: +550 Vigor: +10 Evasion: +20% Resistance: +500 |
Ataud | Vigor Required: 80 Type: Armor Defense: +600 Hp: +100 Resistance: +600 Powers: +1 |
Nomad Hood | Vigor Required: 10 Type: Helm Defense: +20 Attack: +10 Magic: +10 Resistance: +20 |
Verbo | Vigor Required: 10 Type: Helm Defense: +10 Spirit: +10 Hp: +10 Mp: +10 Powers: +1 Mp Per Hit: +1 |
Defiant Helmet | Vigor Required: 20 Type: Helm Defense: +35 Vigor: +5 Hp: +10 Mp Per Hit: +2 |
Acumen | Vigor Required: 20 Type: Helm Defense: +50 Attack: +10 Magic: +10 Resistance: +50 |
Eldritch Crown | Vigor Required: 50 Type: Helm Defense: +100 Vigor: +10 Dexterity: +10 Spirit: +10 Resistance: +100 Powers: +2 |
Mimic | Vigor Required: 35 Type: Helm Defense: +120 Vigor: +10 Spirit: +10 Resistance: +120 Damage: +10 |
Hoja | Vigor Required: 20 Type: Shield Evasion: +50% Accuracy: +50% Defense: +50 Resistance: +50 Powers: +1 Hp Per Hit: +1 Mp Per Hit: +1 |
Mirror | Vigor Required: 40 Type: Shield Evasion: +100% Vigor: +10 Spirit: +10 Defense: +150 Resistance: +150 |
Soul Canvas | Vigor Required: 60 Type: Shield Evasion: +60% Vigor: +10 Dexterity: +10 Spirit: +10 Defense: +100 Resistance: +100 Powers: +1 |
Oxide | Vigor Required: 10 Type: One-Handed Melee Weapon Damage: +11 to +41 Evasion: +10% Accuracy: +20% Attack: +20 Resistance: +40 |
Chill | Vigor Required: 10 Type: One-Handed Melee Weapon Damage: +16 to +56 Evasion: +10% Accuracy: +40% Attack: +40 Mp Per Hit: +2 |
Aurora | Vigor Required: 25 Type: One-Handed Melee Weapon Damage: +25 to +65 Evasion: +25% Attack: +48 Magic: +48 Resistance: +100 Powers: +1 |
Bloodvein | Vigor Required: 40 Type: One-Handed Melee Weapon Damage: +40 to +119 Evasion: +20% Hp: +60 Attack: +60 Hp Per Hit: +5 |
Sigurd's Blade | Vigor Required: 60 Type: Two-Handed Melee Weapon Damage: +101 to +306 Evasion: +45% Vigor: +45 Hp Per Hit: +7 Mp Per Hit: +7 |
Direrazor | Vigor Required: 10 Type: One-Handed Melee Weapon Damage: +32 to +74 Evasion: +5% Vigor: +5 Dexterity: +5 Attack: +20 |
Silvercross | Vigor Required: 45 Type: One-Handed Melee Weapon Damage: +30 to +59 Evasion: +10% Vigor: +10 Dexterity: +10 Spirit: +10 Powers: +1 |
Guillotine | Vigor Required: 70 Type: Two-Handed Melee Weapon Damage: +110 to +255 Evasion: +15% Vigor: +15 Dexterity: +15 Accuracy: +60% |
Shillelagh | Vigor Required: 10 Type: One-Handed Melee Weapon Damage: +25 to +44 Evasion: +8% Vigor: +5 Attack: +20 Hp Per Hit: +2 |
Sequel | Vigor Required: 10 Type: One-Handed Melee Weapon Damage: +35 to +64 Evasion: +4% Vigor: +10 Accuracy: +20% Attack: +20 |
Blaze | Vigor Required: 50 Type: One-Handed Melee Weapon Damage: +45 to +74 Evasion: +8% Vigor: +8 Spirit: +8 Resistance: +40 Powers: +1 |
Wreck | Vigor Required: 80 Type: Two-Handed Melee Weapon Damage: +135 to +222 Evasion: +12% Vigor: +20 Attack: +60 Hp Per Hit: +10 |
Praxis | Vigor Required: 10 Type: Two-Handed Melee Weapon Damage: +16 to +28 Evasion: +30% Vigor: +5 Spirit: +5 Mp: +20 Powers: +1 |
Trick | Vigor Required: 10 Type: Two-Handed Melee Weapon Damage: +16 to +28 Evasion: +80% Spirit: +10 Accuracy: +40% Powers: +2 |
Sliver Beat | Vigor Required: 10 Type: Ranged Weapon Damage: +11 to +32 Dexterity: +10 Hp Per Hit: +1 Mp Per Hit: +1 |
Lyre | Vigor Required: 25 Type: Ranged Weapon Damage: +20 to +64 Dexterity: +10 Spirit: +10 Powers: +1 |
Emerald Shot | Vigor Required: 40 Type: Ranged Weapon Damage: +30 to +100 Accuracy: +40% Attack: +40 Resistance: +40 Hp Per Hit: +5 Mp Per Hit: +5 |
Spiral of Bones | Type: Accessory Attack: +20 Defense: +20 Resistance: +20 Damage: +5 |
Tempest | Type: Accessory Accuracy: +20% Evasion: +20% Magic: +40 Defense: +40 Resistance: +40 Mp Per Hit: +2 |
Ring of the Nibelungs | Type: Accessory Vigor: +10 Dexterity: +10 Spirit: +10 Powers: +2 |
Gladiator's Seal | Type: Accessory Vigor: +20 Attack: +20 Defense: +20 Resistance: +20 Hp Per Hit: +2 |
Memento | Type: Accessory Spirit: +5 Defense: +20 Resistance: +20 Powers: +1 |
Azurechain | Type: Accessory Vigor: +5 Dexterity: +5 Spirit: +5 Powers: +1 Hp Per Hit: +2 Mp Per Hit: +2 |
Primaeval Token | Type: Accessory Vigor: +20 Attack: +20 Defense: +40 Resistance: +40 Damage: +10 |
Lair | Type: Accessory Dexterity: +5 Evasion: +10% Defense: +20 Resistance: +20 |
Crimson Host | Type: Accessory Vigor: +10 Dexterity: +10 Defense: +50 Resistance: +50 Hp Per Hit: +2 |
Conflict | Type: Accessory Vigor: +5 Dexterity: +5 Spirit: +5 Attack: +10 Magic: +10 |
Necronomicon | Type: Accessory Spirit: +20 Magic: +20 Resistance: +40 Powers: +4 |
Lilith's Charm* | Type: Accessory Spirit: +25 Resistance: +50 Powers: +2 Hp Per Hit: +2 Mp Per Hit: +2 |
Amber Stone* | Type: Accessory Accuracy: +30% Evasion: +30% Defense: +30 Resistance: +30 Hp Per Hit: +3 Mp Per Hit: +3 |
Relic | Stats |
Mantle of Shooting Stars | Vigor Required: 25 Type: Armor Defense: +500 Vigor: +25 Spirit: +25 Resistance: +500 Powers: +3 Mp Per Hit: +5 |
Quiron's Coat | Vigor Required: 50 Type: Armor Defense: +725 Vigor: +25 Dexterity: +25 Resistance: +500 Powers: +2 Damage: +15 |
Achilles' Cuirass | Vigor Required: 80 Type: Armor Defense: +850 Vigor: +50 Dexterity: +50 Resistance: +800 Hp Per Hit: +5 Mp Per Hit: +5 |
Hefesto's Plates | Vigor Required: 110 Type: Armor Defense: +1000 Vigor: +50 Hp: +100 Resistance: +1000 |
Dragon Scales | Vigor Required: 140 Type: Armor Defense: +1200 Vigor: +25 Dexterity: +25 Spirit: +25 Resistance: +1200 Powers: +1 Damage: +25 |
Lunatic's Hat | Vigor Required: 20 Type: Helm Defense: +100 Spirit: +25 Evasion: +50% Resistance: +100 Powers: +2 Mp Per Hit: +5 Damage: +10 |
Demoncreed | Vigor Required: 70 Type: Helm Defense: +200 Vigor: +40 Resistance: +200 Hp Per Hit: +5 Damage: +10 |
Hermes' Visor | Vigor Required: 100 Type: Helm Defense: +150 Vigor: +10 Dexterity: +10 Spirit: +10 Attack: +100 Magic: +100 Resistance: +150 Powers: +1 |
Direward | Vigor Required: 80 Type: Shield Evasion: +50% Vigor: +50 Attack: +250 Defense: +250 Resistance: +250 Powers: +1 Damage: +50 |
Scaeva's Emblem | Vigor Required: 110 Type: Shield Evasion: +100% Vigor: +50 Dexterity: +50 Defense: +500 Resistance: +500 Hp Per Hit: +5 |
Summoner's Edge | Vigor Required: 50 Type: One-Handed Melee Weapon Damage: +8 to +32 Evasion: +10% Spirit: +50 Accuracy: +100% Magic: +100 Resistance: +100 Powers: +4 Hp Per Hit: +4 Mp Per Hit: +4 |
Joyeuse | Vigor Required: 65 Type: One-Handed Melee Weapon Damage: +114 to +340 Evasion: +35% Vigor: +25 Dexterity: +25 Accuracy: +100% Attack: +200 Powers: +1 Hp Per Hit: +4 Mp Per Hit: +4 |
Tizona | Vigor Required: 120 Type: Two-Handed Melee Weapon Damage: +214 to +652 Evasion: +25% Vigor: +100 Accuracy: +200% Attack: +200 Hp Per Hit: +10 Mp Per Hit: +10 |
Frostwing | Vigor Required: 90 Type: One-Handed Melee Weapon Damage: +112 to +248 Evasion: +10% Vigor: +25 Dexterity: +25 Spirit: +25 Accuracy: +80% Attack: +4 Powers: +4 Mp Per Hit: +5 |
Myth of Creta | Vigor Required: 130 Type: Two-Handed Melee Weapon Damage: +240 to +560 Evasion: +55% Vigor: +50 Spirit: +50 Accuracy: +160% Attack: +160 Hp Per Hit: +20 |
Skullforge | Vigor Required: 50 Type: One-Handed Melee Weapon Damage: +170 to +328 Evasion: +4% Vigor: +50 Accuracy: +100% Attack: +100 Powers: +2 Hp Per Hit: +5 |
Quake | Vigor Required: 140 Type: Two-Handed Melee Weapon Damage: +450 to +804 Evasion: +12% Vigor: +50 Accuracy: +100% Attack: +200 Defense: +400 Hp Per Hit: +10 Mp Per Hit: +10 |
Eon | Vigor Required: 25 Type: Two-Handed Melee Weapon Damage: +232 to +456 Evasion: +100% Spirit: +80 Accuracy: +200% Magic: +200 Resistance: +200 Powers: +8 Hp Per Hit: +10 Mp Per Hit: +10 |
Epiro | Vigor Required: 25 Type: Ranged Weapon Damage: +56 to +200 Vigor: +50 Dexterity: +50 Spirit: +50 Accuracy: +100% Evasion: +50% Attack: +100 |
Artemisa's Bow | Vigor Required: 50 Type: Ranged Weapon Damage: +100 to +368 Vigor: +75 Dexterity: +75 Spirit: +75 Accuracy: +100% Attack: +100 Powers: +8 Hp Per Hit: +8 |
Lion Skin | Type: Accessory Vigor: +25 Defense: +150 Resistance: +150 Powers: +2 Hp Per Hit: +5 Mp Per Hit: +5 |
Ouroboros | Type: Accessory Vigor: +25 Dexterity: +25 Spirit: +25 Attack: +50 Magic: +50 Powers: +3 Hp Per Hit: +3 Mp Per Hit: +3 |
Horus's Eye | Type: Accessory Vigor: +40 Spirit: +40 Defense: +100 Resistance: +100 Powers: +2 Damage: +20 |
Salomon's Seal | Type: Accessory Spirit: +50 Hp: +100 Mp: +100 Powers: +4 Hp Per Hit: +4 Mp Per Hit: +4 |
Astaroth's Compendium | Type: Accessory Vigor: +50 Dexterity: +50 Spirit: +50 Powers: +5 |
Name | Defense | Resistance | Damage type | |
Spider | Low | Low | Physical | |
Giant Spider | High | Low | Physical | |
Sicarius | Medium | Medium | Magical | |
Tarantula* | High | High | Magical | |
Queen* | High | High | Physical |
Name | Defense | Resistance | Damage type | |
Thug | Low | Low | Physical | |
Bandit | High | Medium | Physical | |
Bandit (archer, male) | High | Medium | Physical | |
Bandit (archer, female) | High | Medium | Physical | |
Corrupted Priest | Medium | High | Magical | |
Bandit Chief (melee, male)* | Very high | Medium | Physical | |
Bandit Chief (melee, female)* | Very high | Medium | Physical | |
Bandit Chief (archer, male)* | High | High | Physical | |
Bandit Chief (archer, female)* | High | High | Physical | |
Villain* | Very High | High | Physical |
Name | Defense | Resistance | Damage type | |
Walking Dead | Low | Low | Physical | |
Zombie | Medium | Low | Physical | |
Rotten Flesh | Low | Medium | Magical | |
Haunted Zombie* | Medium | Very High | Magical | |
Armored Zombie* | Very High | Medium | Physical |
Name | Defense | Resistance | Damage type | |
Skeleton (melee) | High | Low | Physical | |
Skeleton (archer) | High | Low | Physical | |
Damned | High | Medium | Magical | |
Infernal Archer | Medium | High | Magical | |
Returned Villain* | Very high | Medium | Physical |
Name | Defense | Resistance | Damage type | |
Vampire (male) | Very high | High | Physical | |
Vampire (female) | Very high | High | Physical | |
Ancient Vampire* | Very high | High | Physical | |
Nosferatu* | Very high | Very high | Magical |
Name | Defense | Resistance | Damage type | |
Demon* | Medium | Very high | Physical | |
Pit Lord* | Very high | Medium | Physical |
Name | |
Isis | |
Edwin | |
Dartenul | |
Guard (Urnebbar) | |
Guard | |
Atercrin | |
Shardenias | |
Nya | |
Dargolus | |
Thermas | |
Icaro | |
Morgana | |
Zalmerion | |
Golem |